There's still specifics that we have to work out. So we want it to be a really streamlined, fun experience. And you click on the stuff that you want and you start playing a game with these new mods. 'This is not about, 'You have to have a PC,' 'You have to do it yourself.' The idea is you go to play the game, there's a menu option, you click on it, and there's a bunch of stuff for you to download. 'We want to do it in a way that's easy,' Hines said. In an interview late last year, Bethesda marketing executive Pete Hines talked at a high level about the company's ideas for how it hopes the PC-to-console modding system will function. This is due to arrive early this year on PC, with some supported mods coming first to the Xbox One and then, eventually, to PlayStation 4. Though there have been loads of mods for Fallout 4 made on PC, the game's official modding toolsuite-the Creation Kit-is not yet available.
Stay tuned.'īethesda didn't provide any further specifics on timing or what the announcement may entail. Eager to learn more about Fallout 4 mods on console? Bethesda plans to share further details 'soon,' according to a message from the developer posted recently on Twitter.Īsked by a fan when mods will be available on console, the official Fallout Twitter account replied, 'We'll be sharing more details soon.